Table of Contents
How to use the new LAN server files
Introduction
I’ve been trying to setup a Project Reality (PR) local LAN dedicated server for Coop play for years ! Until now PR has always required a server license. Private Coop servers running on your local LAN or even the same machine with the PR:BF2 client were denied this license which was essential since it contained files necessary for the PR:BF2 server to work properly. However since patch 1.6.6.0 the team have relaxed the restrictions …
“Added Windows server files to client install for playing in LAN.“
This is all very good news for PR Coop players and especially solo (PvE) players as Coop PR had already been negatively affected by changes made to the flight model. This meant that bots could not be trained in that new flight model so some “old flight model” jets (don’t know if it affects helicopters) had to be reserved specifically for bots, and then the bots could not use the human only jets. This further reduced the amount of bot action on that battlefield. However with the new patch it’s now possible to go past the 48 bot limit restriction that a Coop game started from within the client (non-dedicated server) was limited to. I am currently playing games with 96 bots. This jazzes up a PR Coop game to say the least. Now because there are many more bots they tend to spawn in places where they are more likely to find vehicles or their special bot only jets !
How to use the new LAN server files
First make sure you are using an online profile as joining the server will crash the client if you connect to the server with an offline profile …
The server itself can be started with the included batch file “start_prbf2_w32ded.bat” but all that does is point the server to the correct mod directory. You will also need to edit “maplist.con” (in “C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\settings\“) to only load Coop maps. I just remmed out the unwanted levels with “beginrem” and “endrem” …
rem ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| rem |-------------------------------------------------------------------------------| rem | Project Reality Map List | rem |-------------------------------------------------------------------------------| rem | 16/32/64 does not represent player size, instead, different map layouts | rem | 128 layers are recommended to be used with 100 player servers | rem |-------------------------------------------------------------------------------| rem | 16 = Infantry Layer At most light transport vehicles only | rem | 32 = Alternative Layer An alternative layout with different vehicles/flags | rem | 64 = Standard Layer The normal map layout | rem | 128 = Large Layer Copy of 64 with higher ticket count for longer rounds| rem |-------------------------------------------------------------------------------| rem ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| rem mapList.append rem |-------------------------------------------------------------------------------| rem | Advance and Secure. Capture and defend control points (Default GameMode) | rem |-------------------------------------------------------------------------------| beginrem mapList.append adak gpm_cq 32 mapList.append adak gpm_cq 64 mapList.append adak gpm_cq 128 mapList.append asad_khal gpm_cq 32 mapList.append asad_khal gpm_cq 64 mapList.append assault_on_grozny gpm_cq 16 mapList.append assault_on_grozny gpm_cq 32 mapList.append assault_on_grozny gpm_cq 64 mapList.append assault_on_mestia gpm_cq 64 mapList.append bamyan gpm_cq 32 mapList.append bamyan gpm_cq 64 mapList.append bamyan gpm_cq 128 mapList.append battle_of_ia_drang gpm_cq 16 mapList.append battle_of_ia_drang gpm_cq 32 mapList.append battle_of_ia_drang gpm_cq 64 mapList.append beirut gpm_cq 16 mapList.append beirut gpm_cq 32 mapList.append beirut gpm_cq 64 mapList.append beirut gpm_cq 128 mapList.append bijar_canyons gpm_cq 16 mapList.append bijar_canyons gpm_cq 32 mapList.append bijar_canyons gpm_cq 64 mapList.append bijar_canyons gpm_cq 128 mapList.append black_gold gpm_cq 16 mapList.append black_gold gpm_cq 32 mapList.append black_gold gpm_cq 64 mapList.append black_gold gpm_cq 128 mapList.append brecourt_assault gpm_cq 32 mapList.append brecourt_assault gpm_cq 64 mapList.append burning_sands gpm_cq 16 mapList.append burning_sands gpm_cq 32 mapList.append burning_sands gpm_cq 64 mapList.append burning_sands gpm_cq 128 mapList.append carentan gpm_cq 32 mapList.append carentan gpm_cq 64 mapList.append carentan gpm_cq 128 mapList.append charlies_point gpm_cq 64 mapList.append dovre gpm_cq 16 mapList.append dovre gpm_cq 32 mapList.append dovre gpm_cq 64 mapList.append dovre_winter gpm_cq 16 mapList.append dovre_winter gpm_cq 32 mapList.append dovre_winter gpm_cq 64 mapList.append dragon_fly gpm_cq 16 mapList.append dragon_fly gpm_cq 32 mapList.append dragon_fly gpm_cq 64 mapList.append fallujah_west gpm_cq 64 mapList.append fools_road gpm_cq 16 mapList.append fools_road gpm_cq 32 mapList.append fools_road gpm_cq 64 mapList.append fools_road gpm_cq 128 mapList.append gaza_2 gpm_cq 16 mapList.append gaza_2 gpm_cq 32 mapList.append gaza_2 gpm_cq 64 mapList.append goose_green gpm_cq 16 mapList.append goose_green gpm_cq 32 mapList.append goose_green gpm_cq 64 mapList.append hades_peak gpm_cq 16 mapList.append hades_peak gpm_cq 32 mapList.append hades_peak gpm_cq 64 mapList.append hades_peak gpm_cq 128 mapList.append hill_488 gpm_cq 64 mapList.append iron_ridge gpm_cq 16 mapList.append iron_ridge gpm_cq 32 mapList.append iron_ridge gpm_cq 64 mapList.append jabal gpm_cq 16 mapList.append jabal gpm_cq 32 mapList.append jabal gpm_cq 64 mapList.append kafar_halab gpm_cq 16 mapList.append kafar_halab gpm_cq 32 mapList.append kafar_halab gpm_cq 64 mapList.append kashan_desert gpm_cq 16 mapList.append kashan_desert gpm_cq 32 mapList.append kashan_desert gpm_cq 64 mapList.append kashan_desert gpm_cq 128 mapList.append khamisiyah gpm_cq 16 mapList.append khamisiyah gpm_cq 32 mapList.append khamisiyah gpm_cq 64 mapList.append khamisiyah gpm_cq 128 mapList.append korengal gpm_cq 64 mapList.append kozelsk gpm_cq 16 mapList.append kozelsk gpm_cq 32 mapList.append kozelsk gpm_cq 64 mapList.append masirah gpm_cq 64 mapList.append merville gpm_cq 16 mapList.append merville gpm_cq 64 mapList.append musa_qala gpm_cq 64 mapList.append muttrah_city_2 gpm_cq 16 mapList.append muttrah_city_2 gpm_cq 32 mapList.append muttrah_city_2 gpm_cq 64 mapList.append nuijamaa gpm_cq 16 mapList.append nuijamaa gpm_cq 32 mapList.append nuijamaa gpm_cq 64 mapList.append omaha_beach gpm_cq 16 mapList.append omaha_beach gpm_cq 32 mapList.append omaha_beach gpm_cq 64 mapList.append omaha_beach gpm_cq 128 mapList.append op_barracuda gpm_cq 16 mapList.append op_barracuda gpm_cq 32 mapList.append op_barracuda gpm_cq 64 mapList.append operation_bobcat gpm_cq 16 mapList.append operation_bobcat gpm_cq 32 mapList.append operation_bobcat gpm_cq 64 mapList.append operation_bobcat gpm_cq 128 mapList.append operation_falcon gpm_cq 16 mapList.append operation_falcon gpm_cq 32 mapList.append operation_falcon gpm_cq 64 mapList.append operation_falcon gpm_cq 128 mapList.append operation_ghost_train gpm_cq 16 mapList.append operation_ghost_train gpm_cq 64 mapList.append operation_marlin gpm_cq 16 mapList.append operation_marlin gpm_cq 32 mapList.append operation_marlin gpm_cq 64 mapList.append operation_marlin gpm_cq 128 mapList.append operation_soul_rebel gpm_cq 16 mapList.append operation_soul_rebel gpm_cq 64 mapList.append operation_thunder gpm_cq 32 mapList.append operation_thunder gpm_cq 64 mapList.append outpost gpm_cq 32 mapList.append outpost gpm_cq 64 mapList.append pavlovsk_bay gpm_cq 16 mapList.append pavlovsk_bay gpm_cq 32 mapList.append pavlovsk_bay gpm_cq 64 mapList.append qwai1 gpm_cq 16 mapList.append qwai1 gpm_cq 32 mapList.append qwai1 gpm_cq 64 mapList.append ramiel gpm_cq 64 mapList.append ras_el_masri_2 gpm_cq 64 mapList.append reichswald gpm_cq 16 mapList.append reichswald gpm_cq 32 mapList.append reichswald gpm_cq 64 mapList.append route gpm_cq 32 mapList.append route gpm_cq 64 mapList.append route gpm_cq 128 mapList.append saaremaa gpm_cq 16 mapList.append saaremaa gpm_cq 32 mapList.append saaremaa gpm_cq 64 mapList.append saaremaa gpm_cq 128 mapList.append sahel gpm_cq 16 mapList.append sahel gpm_cq 32 mapList.append sahel gpm_cq 64 mapList.append sbeneh_outskirts gpm_cq 16 mapList.append sbeneh_outskirts gpm_cq 32 mapList.append sbeneh_outskirts gpm_cq 64 mapList.append shahadah gpm_cq 64 mapList.append shijiavalley gpm_cq 16 mapList.append shijiavalley gpm_cq 32 mapList.append shijiavalley gpm_cq 64 mapList.append shijiavalley gpm_cq 128 mapList.append silent_eagle gpm_cq 16 mapList.append silent_eagle gpm_cq 32 mapList.append silent_eagle gpm_cq 64 mapList.append silent_eagle gpm_cq 128 mapList.append tad_sae gpm_cq 16 mapList.append tad_sae gpm_cq 32 mapList.append tad_sae gpm_cq 64 mapList.append the_falklands gpm_cq 16 mapList.append the_falklands gpm_cq 32 mapList.append the_falklands gpm_cq 64 mapList.append ulyanovsk gpm_cq 16 mapList.append ulyanovsk gpm_cq 32 mapList.append ulyanovsk gpm_cq 64 mapList.append vadso_city gpm_cq 16 mapList.append vadso_city gpm_cq 32 mapList.append vadso_city gpm_cq 64 mapList.append wanda_shan gpm_cq 16 mapList.append wanda_shan gpm_cq 32 mapList.append wanda_shan gpm_cq 64 mapList.append wanda_shan gpm_cq 128 mapList.append xiangshan gpm_cq 16 mapList.append xiangshan gpm_cq 32 mapList.append xiangshan gpm_cq 64 mapList.append xiangshan gpm_cq 128 mapList.append yamalia gpm_cq 16 mapList.append yamalia gpm_cq 32 mapList.append yamalia gpm_cq 64 mapList.append yamalia gpm_cq 128 rem |-------------------------------------------------------------------------------| rem | Insurgency - Objective based. BluFor is to destroy OpFor ammo caches | rem |-------------------------------------------------------------------------------| mapList.append albasrah_2 gpm_insurgency 16 mapList.append albasrah_2 gpm_insurgency 64 mapList.append assault_on_grozny gpm_insurgency 64 mapList.append bamyan gpm_insurgency 64 mapList.append bijar_canyons gpm_insurgency 64 mapList.append black_gold gpm_insurgency 64 mapList.append dragon_fly gpm_insurgency 16 mapList.append dragon_fly gpm_insurgency 64 mapList.append fallujah_west gpm_insurgency 16 mapList.append fallujah_west gpm_insurgency 32 mapList.append fallujah_west gpm_insurgency 64 mapList.append fallujah_west gpm_insurgency 128 mapList.append gaza_2 gpm_insurgency 16 mapList.append gaza_2 gpm_insurgency 64 mapList.append iron_ridge gpm_insurgency 64 mapList.append kafar_halab gpm_insurgency 32 mapList.append kafar_halab gpm_insurgency 64 mapList.append karbala gpm_insurgency 16 mapList.append karbala gpm_insurgency 32 mapList.append karbala gpm_insurgency 64 mapList.append karbala gpm_insurgency 128 mapList.append khamisiyah gpm_insurgency 64 mapList.append kokan gpm_insurgency 16 mapList.append kokan gpm_insurgency 32 mapList.append kokan gpm_insurgency 64 mapList.append korengal gpm_insurgency 64 mapList.append kozelsk gpm_insurgency 64 mapList.append lashkar_valley gpm_insurgency 16 mapList.append lashkar_valley gpm_insurgency 32 mapList.append lashkar_valley gpm_insurgency 64 mapList.append lashkar_valley gpm_insurgency 128 mapList.append musa_qala gpm_insurgency 16 mapList.append musa_qala gpm_insurgency 32 mapList.append musa_qala gpm_insurgency 64 mapList.append operation_marlin gpm_insurgency 64 mapList.append outpost gpm_insurgency 64 mapList.append ramiel gpm_insurgency 16 mapList.append ramiel gpm_insurgency 32 mapList.append ramiel gpm_insurgency 64 mapList.append ras_el_masri_2 gpm_insurgency 64 mapList.append sahel gpm_insurgency 64 mapList.append sbeneh_outskirts gpm_insurgency 16 mapList.append sbeneh_outskirts gpm_insurgency 32 mapList.append sbeneh_outskirts gpm_insurgency 64 mapList.append shahadah gpm_insurgency 64 rem |-------------------------------------------------------------------------------| rem | Skirmish - Small infantry-only battles, aimed at 6v6 to 10v10 | rem |-------------------------------------------------------------------------------| mapList.append adak gpm_skirmish 64 mapList.append albasrah_2 gpm_skirmish 16 mapList.append asad_khal gpm_skirmish 16 mapList.append asad_khal gpm_skirmish 32 mapList.append asad_khal gpm_skirmish 64 mapList.append assault_on_grozny gpm_skirmish 16 mapList.append assault_on_grozny gpm_skirmish 32 mapList.append assault_on_mestia gpm_skirmish 16 mapList.append bamyan gpm_skirmish 16 mapList.append battle_of_ia_drang gpm_skirmish 16 mapList.append battle_of_ia_drang gpm_skirmish 32 mapList.append beirut gpm_skirmish 16 mapList.append beirut gpm_skirmish 32 mapList.append bijar_canyons gpm_skirmish 16 mapList.append black_gold gpm_skirmish 16 mapList.append brecourt_assault gpm_skirmish 64 mapList.append burning_sands gpm_skirmish 16 mapList.append carentan gpm_skirmish 16 mapList.append carentan gpm_skirmish 32 mapList.append carentan gpm_skirmish 64 mapList.append charlies_point gpm_skirmish 16 mapList.append dovre gpm_skirmish 16 mapList.append dovre_winter gpm_skirmish 16 mapList.append dragon_fly gpm_skirmish 16 mapList.append fallujah_west gpm_skirmish 16 mapList.append fools_road gpm_skirmish 16 mapList.append fools_road gpm_skirmish 32 mapList.append gaza_2 gpm_skirmish 16 mapList.append goose_green gpm_skirmish 16 mapList.append goose_green gpm_skirmish 32 mapList.append hades_peak gpm_skirmish 16 mapList.append hill_488 gpm_skirmish 16 mapList.append iron_ridge gpm_skirmish 16 mapList.append iron_ridge gpm_skirmish 32 mapList.append jabal gpm_skirmish 16 mapList.append jabal gpm_skirmish 32 mapList.append jabal gpm_skirmish 64 mapList.append kafar_halab gpm_skirmish 64 mapList.append karbala gpm_skirmish 16 mapList.append kashan_desert gpm_skirmish 16 mapList.append kashan_desert gpm_skirmish 32 mapList.append kashan_desert gpm_skirmish 64 mapList.append khamisiyah gpm_skirmish 16 mapList.append kokan gpm_skirmish 16 mapList.append kokan gpm_skirmish 64 mapList.append korengal gpm_skirmish 16 mapList.append kozelsk gpm_skirmish 16 mapList.append lashkar_valley gpm_skirmish 16 mapList.append masirah gpm_skirmish 16 mapList.append merville gpm_skirmish 16 mapList.append musa_qala gpm_skirmish 16 mapList.append muttrah_city_2 gpm_skirmish 16 mapList.append nuijamaa gpm_skirmish 16 mapList.append omaha_beach gpm_skirmish 16 mapList.append op_barracuda gpm_skirmish 16 mapList.append op_barracuda gpm_skirmish 32 mapList.append operation_bobcat gpm_skirmish 16 mapList.append operation_bobcat gpm_skirmish 32 mapList.append operation_bobcat gpm_skirmish 64 mapList.append operation_falcon gpm_skirmish 16 mapList.append operation_ghost_train gpm_skirmish 16 mapList.append operation_marlin gpm_skirmish 16 mapList.append operation_soul_rebel gpm_skirmish 16 mapList.append operation_thunder gpm_skirmish 16 mapList.append outpost gpm_skirmish 16 mapList.append pavlovsk_bay gpm_skirmish 16 mapList.append qwai1 gpm_skirmish 16 mapList.append qwai1 gpm_skirmish 32 mapList.append ramiel gpm_skirmish 16 mapList.append ras_el_masri_2 gpm_skirmish 16 mapList.append reichswald gpm_skirmish 16 mapList.append reichswald gpm_skirmish 32 mapList.append route gpm_skirmish 16 mapList.append saaremaa gpm_skirmish 16 mapList.append sahel gpm_skirmish 32 mapList.append sahel gpm_skirmish 64 mapList.append sbeneh_outskirts gpm_skirmish 16 mapList.append sbeneh_outskirts gpm_skirmish 32 mapList.append shahadah gpm_skirmish 16 mapList.append shijiavalley gpm_skirmish 16 mapList.append shijiavalley gpm_skirmish 32 mapList.append shijiavalley gpm_skirmish 64 mapList.append silent_eagle gpm_skirmish 16 mapList.append tad_sae gpm_skirmish 16 mapList.append tad_sae gpm_skirmish 32 mapList.append the_falklands gpm_skirmish 16 mapList.append the_falklands gpm_skirmish 32 mapList.append ulyanovsk gpm_skirmish 16 mapList.append vadso_city gpm_skirmish 16 mapList.append vadso_city gpm_skirmish 64 mapList.append wanda_shan gpm_skirmish 16 mapList.append xiangshan gpm_skirmish 16 mapList.append xiangshan gpm_skirmish 32 mapList.append yamalia gpm_skirmish 16 mapList.append yamalia gpm_skirmish 32 rem |-------------------------------------------------------------------------------| rem | Gungame - Small, fun oriented gamemode aimed at seeding | rem |-------------------------------------------------------------------------------| mapList.append asad_khal gpm_gungame 16 mapList.append black_gold gpm_gungame 16 mapList.append black_gold gpm_gungame 64 mapList.append dovre gpm_gungame 16 mapList.append wanda_shan gpm_gungame 16 rem |-------------------------------------------------------------------------------| rem | Command and Control - Objective based. Build and defend Forward Outposts | rem |-------------------------------------------------------------------------------| mapList.append battle_of_ia_drang gpm_cnc 32 mapList.append battle_of_ia_drang gpm_cnc 64 mapList.append bijar_canyons gpm_cnc 16 mapList.append bijar_canyons gpm_cnc 32 mapList.append bijar_canyons gpm_cnc 64 mapList.append bijar_canyons gpm_cnc 128 mapList.append black_gold gpm_cnc 16 mapList.append black_gold gpm_cnc 32 mapList.append black_gold gpm_cnc 64 mapList.append black_gold gpm_cnc 128 mapList.append dragon_fly gpm_cnc 16 mapList.append dragon_fly gpm_cnc 32 mapList.append dragon_fly gpm_cnc 64 mapList.append fools_road gpm_cnc 16 mapList.append fools_road gpm_cnc 32 mapList.append fools_road gpm_cnc 64 mapList.append fools_road gpm_cnc 128 mapList.append hades_peak gpm_cnc 16 mapList.append hades_peak gpm_cnc 32 mapList.append hades_peak gpm_cnc 64 mapList.append hades_peak gpm_cnc 128 mapList.append iron_ridge gpm_cnc 16 mapList.append iron_ridge gpm_cnc 32 mapList.append iron_ridge gpm_cnc 64 mapList.append kashan_desert gpm_cnc 16 mapList.append kashan_desert gpm_cnc 32 mapList.append kashan_desert gpm_cnc 64 mapList.append khamisiyah gpm_cnc 16 mapList.append khamisiyah gpm_cnc 32 mapList.append khamisiyah gpm_cnc 64 mapList.append route gpm_cnc 32 mapList.append route gpm_cnc 64 mapList.append route gpm_cnc 128 mapList.append saaremaa gpm_cnc 16 mapList.append saaremaa gpm_cnc 32 mapList.append saaremaa gpm_cnc 64 mapList.append sbeneh_outskirts gpm_cnc 16 mapList.append sbeneh_outskirts gpm_cnc 64 mapList.append shijiavalley gpm_cnc 16 mapList.append shijiavalley gpm_cnc 32 mapList.append shijiavalley gpm_cnc 64 mapList.append shijiavalley gpm_cnc 128 mapList.append silent_eagle gpm_cnc 16 mapList.append silent_eagle gpm_cnc 32 mapList.append silent_eagle gpm_cnc 64 mapList.append silent_eagle gpm_cnc 128 mapList.append vadso_city gpm_cnc 16 mapList.append vadso_city gpm_cnc 32 mapList.append vadso_city gpm_cnc 64 mapList.append wanda_shan gpm_cnc 16 mapList.append wanda_shan gpm_cnc 32 mapList.append wanda_shan gpm_cnc 64 mapList.append wanda_shan gpm_cnc 128 mapList.append xiangshan gpm_cnc 16 mapList.append xiangshan gpm_cnc 32 mapList.append xiangshan gpm_cnc 64 mapList.append xiangshan gpm_cnc 128 mapList.append yamalia gpm_cnc 16 mapList.append yamalia gpm_cnc 32 mapList.append yamalia gpm_cnc 64 mapList.append yamalia gpm_cnc 128 rem |-------------------------------------------------------------------------------| rem | Vehicle Warfare - Large, vehicle only battles | rem |-------------------------------------------------------------------------------| mapList.append bijar_canyons gpm_vehicles 64 mapList.append black_gold gpm_vehicles 16 mapList.append black_gold gpm_vehicles 64 mapList.append dragon_fly gpm_vehicles 64 mapList.append kashan_desert gpm_vehicles 32 mapList.append kashan_desert gpm_vehicles 64 mapList.append khamisiyah gpm_vehicles 16 mapList.append khamisiyah gpm_vehicles 64 mapList.append operation_soul_rebel gpm_vehicles 64 mapList.append sbeneh_outskirts gpm_vehicles 16 mapList.append sbeneh_outskirts gpm_vehicles 64 mapList.append shijiavalley gpm_vehicles 64 mapList.append silent_eagle gpm_vehicles 16 mapList.append silent_eagle gpm_vehicles 64 mapList.append the_falklands gpm_vehicles 32 mapList.append the_falklands gpm_vehicles 64 mapList.append wanda_shan gpm_vehicles 64 mapList.append xiangshan gpm_vehicles 64 mapList.append yamalia gpm_vehicles 64 endrem rem |-------------------------------------------------------------------------------| rem | Co-Operative - Play with Bots !!!Cannot be run with any other game mode!!! | rem |-------------------------------------------------------------------------------| mapList.append bijar_canyons gpm_coop 64 mapList.append adak gpm_coop 128 mapList.append albasrah_2 gpm_coop 16 mapList.append albasrah_2 gpm_coop 32 mapList.append albasrah_2 gpm_coop 64 mapList.append asad_khal gpm_coop 32 mapList.append asad_khal gpm_coop 64 mapList.append assault_on_grozny gpm_coop 16 mapList.append assault_on_grozny gpm_coop 32 mapList.append assault_on_grozny gpm_coop 64 mapList.append assault_on_mestia gpm_coop 64 mapList.append bamyan gpm_coop 16 mapList.append bamyan gpm_coop 32 mapList.append bamyan gpm_coop 64 mapList.append bamyan gpm_coop 128 mapList.append battle_of_ia_drang gpm_coop 32 mapList.append battle_of_ia_drang gpm_coop 64 mapList.append beirut gpm_coop 16 mapList.append beirut gpm_coop 32 mapList.append beirut gpm_coop 64 mapList.append beirut gpm_coop 128 mapList.append bijar_canyons gpm_coop 32 mapList.append bijar_canyons gpm_coop 64 mapList.append black_gold gpm_coop 16 mapList.append black_gold gpm_coop 32 mapList.append black_gold gpm_coop 64 mapList.append black_gold gpm_coop 128 mapList.append brecourt_assault gpm_coop 64 mapList.append burning_sands gpm_coop 16 mapList.append burning_sands gpm_coop 32 mapList.append burning_sands gpm_coop 64 mapList.append carentan gpm_coop 32 mapList.append carentan gpm_coop 64 mapList.append charlies_point gpm_coop 64 mapList.append dovre gpm_coop 64 mapList.append dovre_winter gpm_coop 32 mapList.append dovre_winter gpm_coop 64 mapList.append dragon_fly gpm_coop 16 mapList.append dragon_fly gpm_coop 64 mapList.append fallujah_west gpm_coop 64 mapList.append fools_road gpm_coop 16 mapList.append fools_road gpm_coop 32 mapList.append fools_road gpm_coop 64 mapList.append fools_road gpm_coop 128 mapList.append gaza_2 gpm_coop 16 mapList.append gaza_2 gpm_coop 64 mapList.append goose_green gpm_coop 64 mapList.append hades_peak gpm_coop 16 mapList.append hades_peak gpm_coop 32 mapList.append hades_peak gpm_coop 64 mapList.append hill_488 gpm_coop 64 mapList.append iron_ridge gpm_coop 64 mapList.append jabal gpm_coop 16 mapList.append jabal gpm_coop 32 mapList.append jabal gpm_coop 64 mapList.append jabal gpm_coop 128 mapList.append kafar_halab gpm_coop 16 mapList.append kafar_halab gpm_coop 32 mapList.append kafar_halab gpm_coop 64 mapList.append kafar_halab gpm_coop 128 mapList.append karbala gpm_coop 32 mapList.append karbala gpm_coop 64 mapList.append kashan_desert gpm_coop 16 mapList.append kashan_desert gpm_coop 32 mapList.append kashan_desert gpm_coop 64 mapList.append kashan_desert gpm_coop 128 mapList.append khamisiyah gpm_coop 16 mapList.append khamisiyah gpm_coop 32 mapList.append khamisiyah gpm_coop 64 mapList.append khamisiyah gpm_coop 128 mapList.append kokan gpm_coop 16 mapList.append kokan gpm_coop 32 mapList.append kokan gpm_coop 64 mapList.append kokan gpm_coop 128 mapList.append korengal gpm_coop 64 mapList.append kozelsk gpm_coop 16 mapList.append kozelsk gpm_coop 32 mapList.append kozelsk gpm_coop 64 mapList.append lashkar_valley gpm_coop 16 mapList.append lashkar_valley gpm_coop 32 mapList.append lashkar_valley gpm_coop 64 mapList.append masirah gpm_coop 16 mapList.append masirah gpm_coop 128 mapList.append merville gpm_coop 64 mapList.append musa_qala gpm_coop 32 mapList.append musa_qala gpm_coop 64 mapList.append muttrah_city_2 gpm_coop 16 mapList.append muttrah_city_2 gpm_coop 32 mapList.append muttrah_city_2 gpm_coop 64 mapList.append muttrah_city_2 gpm_coop 128 mapList.append nuijamaa gpm_coop 64 mapList.append omaha_beach gpm_coop 64 mapList.append op_barracuda gpm_coop 16 mapList.append op_barracuda gpm_coop 32 mapList.append op_barracuda gpm_coop 64 mapList.append op_barracuda gpm_coop 128 mapList.append operation_bobcat gpm_coop 16 mapList.append operation_bobcat gpm_coop 64 mapList.append operation_bobcat gpm_coop 128 mapList.append operation_falcon gpm_coop 32 mapList.append operation_falcon gpm_coop 64 mapList.append operation_ghost_train gpm_coop 16 mapList.append operation_marlin gpm_coop 16 mapList.append operation_marlin gpm_coop 32 mapList.append operation_marlin gpm_coop 64 mapList.append operation_marlin gpm_coop 128 mapList.append operation_soul_rebel gpm_coop 64 mapList.append operation_thunder gpm_coop 16 mapList.append operation_thunder gpm_coop 64 mapList.append outpost gpm_coop 32 mapList.append outpost gpm_coop 64 mapList.append pavlovsk_bay gpm_coop 16 mapList.append pavlovsk_bay gpm_coop 32 mapList.append pavlovsk_bay gpm_coop 64 mapList.append qwai1 gpm_coop 16 mapList.append qwai1 gpm_coop 32 mapList.append qwai1 gpm_coop 64 mapList.append ramiel gpm_coop 16 mapList.append ramiel gpm_coop 32 mapList.append ramiel gpm_coop 64 mapList.append ramiel gpm_coop 128 mapList.append reichswald gpm_coop 64 mapList.append route gpm_coop 16 mapList.append route gpm_coop 64 mapList.append saaremaa gpm_coop 32 mapList.append saaremaa gpm_coop 64 mapList.append sahel gpm_coop 16 mapList.append sahel gpm_coop 64 mapList.append sbeneh_outskirts gpm_coop 16 mapList.append sbeneh_outskirts gpm_coop 32 mapList.append sbeneh_outskirts gpm_coop 64 mapList.append shahadah gpm_coop 16 mapList.append shahadah gpm_coop 32 mapList.append shahadah gpm_coop 64 mapList.append shijiavalley gpm_coop 16 mapList.append shijiavalley gpm_coop 32 mapList.append shijiavalley gpm_coop 64 mapList.append silent_eagle gpm_coop 16 mapList.append silent_eagle gpm_coop 32 mapList.append silent_eagle gpm_coop 64 mapList.append tad_sae gpm_coop 16 mapList.append tad_sae gpm_coop 32 mapList.append the_falklands gpm_coop 16 mapList.append ulyanovsk gpm_coop 64 mapList.append vadso_city gpm_coop 32 mapList.append vadso_city gpm_coop 64 mapList.append vadso_city gpm_coop 128 mapList.append wanda_shan gpm_coop 64 mapList.append xiangshan gpm_coop 32 mapList.append xiangshan gpm_coop 64 mapList.append yamalia gpm_coop 16 mapList.append yamalia gpm_coop 32 mapList.append yamalia gpm_coop 64 mapList.append yamalia gpm_coop 128
Then here is my edited “serversettings.con” that will start a game with 96 bots and autobalance the teams …
rem Name of the server for the server list sv.serverName "PR:BF2 Server" rem Password for joining the server sv.password "" rem 1 for internet servers, 0 for everything else sv.internet 0 rem IPv4 of the server sv.serverIP "127.0.0.1" sv.interfaceIP "127.0.0.1" rem Port of the server sv.serverPort 16567 rem Port to query server information sv.gameSpyPort 29900 rem IPv4:Port of the mumble server to use. Leave empty to disable mumble sv.voipServerRemoteIP "" rem Message displayed in loading screen sv.welcomeMessage "Welcome to a Project Reality server!" rem Message displayed in server browser. User '|' for line breaks and add 'pr_maplist' to add next maps in rotation sv.sponsorText "Welcome to a Project Reality server!|pr_maplist" rem Logo displayed in server browser sv.sponsorLogoURL "http://files.michaelzfreeman.org/pr_mzf.png" rem Logo displayed in server browser sv.communityLogoURL "http://files.michaelzfreeman.org/pr_mzf.png"sv.allowFreeCam 0 sv.allowExternalViews 0 sv.allowNoseCam 0 sv.hitIndicator 0 sv.maxPlayers 1 sv.numPlayersNeededToStart 1 sv.notEnoughPlayersRestartDelay 15 sv.ticketRatio 100 sv.roundsPerMap 1 sv.timeLimit 0 sv.scoreLimit 0 sv.soldierFriendlyFire 100 sv.vehicleFriendlyFire 100 sv.soldierSplashFriendlyFire 100 sv.vehicleSplashFriendlyFire 100 sv.tkPunishEnabled 1 sv.tkNumPunishToKick 3 sv.tkPunishByDefault 0 sv.votingEnabled 1 sv.voteTime 90 sv.minPlayersForVoting 1 sv.allowNATNegotiation 0 sv.autoRecord 0 sv.demoIndexURL http:// sv.demoDownloadURL http:// sv.autoDemoHook "adminutils/demo/rotate_demo.exe" sv.demoQuality 1 sv.timeBeforeRestartMap 30 sv.autoBalanceTeam 1 sv.teamRatioPercent 95 sv.coopBotRatio 50 sv.coopBotCount 96 sv.maxPlayers 1 sv.coopBotDifficulty 90 sv.useGlobalRank 1 sv.useGlobalUnlocks 1 sv.radioSpamInterval 6 sv.radioMaxSpamFlagCount 6 sv.radioBlockedDurationTime 30rem DO NOT MODIFY sv.adminScript ""rem NOT SUPPORTED sv.startDelay 15 sv.endDelay 15 sv.spawnTime 10 sv.manDownTime 10 sv.endOfRoundDelay 15 sv.punkBuster 0 sv.voipEnabled 0 sv.voipQuality 3 sv.interfaceIP "" sv.voipServerRemote 0 sv.voipServerPort 55125 sv.voipBFClientPort 55123 sv.voipBFServerPort 55124 sv.voipSharedPassword ""
I have the IP set to “127.0.0.1” as I’m still investigating if this gives improved communication performance between server and client. However the only way to actually join a server on that IP, even if it is listed in the server browser, is to click on “Join IP” in the client and type in “127.0.0.1”. So you might want to set that to your usual IP if you just want to join by double clicking on the server listed in the client.
Notes about Coop play
Above a certain amount of of bots (somewhere above 64) you will no longer be able to become squad leader even if you answer yes to the questions that comes up on the screen. However, unlike other mods, in PR you can hit the “Create squad” button and you can become the leader. Then you can manage that squad and invite up to 5 or 6 bots (or human Coop players) into the squad. You have to be squad leader to get an officer kit to build FOB’s and some other tasks require you to be the leader. However sometimes its beneficial to leave your squad and join another and allow another player to be squad leader. This is a quick way of getting in on the action as a green dot marks your squad leader on the level map and you can spawn right on top of him. If you are squad leader and die then spawn options can be limited.
Coop Game Play Python Options
There are a few options in “c:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\python\game\realityconfig_coop.py” that might be especially interesting if you often play solo …
1. Define if a player can only pick up a kit from his faction
2. Default is enabled
C[‘KIT_FACTION_LOCKED’] = 1
This determines if you get the “drop this kit now message” and then your screen goes black.
1. Min number of close by squad members when setting rally points (must be lower than RALLY_LIMIT_SQUAD)
2. Default is 2
C[‘RALLY_CLOSE_SQUAD’] = 2
Could be especially useful if you play solo or with very few coop players.
1. Defines if all players in a server running the private config have debug powers
2. Default is 0 (no)
C[‘PRDEBUG_ALL’] = 0
Has to be turned on to allow console debug and admin commands.
So that’s it. I hope coop players and bot lovers will get much more enjoyment in PR !